Ballz: The Director's Cut - Gaming Hints
Game Review & Description
Welcome to the zany, off-the-wall universe of Ballz - The Directors Cut, where the gaming experience is anything but conventional! This 3DO gem, a cult classic, takes the concept of fighting games and flips it on its head, or should we say, on its balls?
Imagine a world where fighters aren't bound by the mundane limits of flesh and bone but are instead, well, balls! That's right, each character in this game is a unique assembly of colorful spheres, bouncing and rolling into combat with a cartoonish flair that's as hilarious as it is innovative.
From the get-go, Ballz - The Directors Cut presents a roster of characters that are as absurd as they are endearing. There's a ball-formed monkey, a dancing ballerina, and even a ball-shaped bull, each with their own quirky moves and specials. The animations are a sight to behold – a fluid, albeit bizarre, dance of spheres that somehow conveys personality and fighting style.
The gameplay is where Ballz truly shines. It's a 3D fighting experience that feels both familiar and wildly different. The controls are intuitive, allowing players to execute a variety of kicks, punches, and special moves, all with a satisfying bounciness. The depth of the 3D environment adds a strategic layer to the fights, as you maneuver your spherical warrior around your opponent, looking for that perfect angle of attack.
Graphics-wise, Ballz is a product of its time, with a certain retro charm that will bring a smile to any nostalgic gamer's face. The environments are simple but effective, providing a variety of backdrops for your ball-battling antics. The sound effects and music add to the whimsical nature of the game, with each thud, smack, and victory jingle reinforcing the game's light-hearted approach.
What sets Ballz - The Directors Cut apart is its tongue-in-cheek humor. This game doesn't take itself too seriously, and neither should you. It's a playful romp through a world where physics is more of a suggestion, and where laughter is as common as a well-placed uppercut.
And for those who wish to master the art of spherical combat, fear not! Below, you'll find an arsenal of hints, tips, and cheat codes to elevate your game. Whether you aim to perfect your combos, discover secret moves, or just want to see what happens when you press a mysterious sequence of buttons, these tidbits are your key to becoming a Ballz champion. So, grab your controller, pick your ballsy fighter, and let the hilarity ensue!
UNLOCK BOSSES
To make all boss characters available for Character 1 to play, pause gameplay and press B, A, LEFT, LEFT, C, RIGHT, A, C, A, LEFT, LEFT.
INFINITE TIME
In order to give yourself unlimited time, pause the game and press B, A, LEFT, LEFT, B, LEFT, A, B, LEFT, A, B, LEFT, A. This may have to be attempted a few times before taking effect.
LARGER BALLZ
Pause the match before pressing B, A, LEFT, LEFT, LEFT, A, RIGHT, DOWN, B, A, LEFT, LEFT in sequence. This will increase the size of the ballz slightly each time the code is entered.
SMALLER BALLZ
To shrink the balls and give your character a rather skeletal shape as a consequence, pause the game and press A, B, LEFT, LEFT, RIGHT, A, DOWN, A, RIGHT, LEFT, UP, LEFT, UP.
BLACK-AND-WHITE SELF
To turn your own character black-and-white, pause the game and press B, A, LEFT, LEFT, DOWN, RIGHT, A, B, B, A, LEFT, LEFT.
BLACK-AND-WHITE OPPONENT
To turn your opponent black-and-white, pause the game and press B, A, LEFT, LEFT, B, LEFT, A, C, B, A, LEFT, LEFT, UP.
TRANSLUCENT BALLZ
To create a stealthy set of ballz, pause the game and press B, A, LEFT, LEFT, B, LEFT, UP, RIGHT, B, A, LEFT, LEFT.
CAMERA CONTROL (One Player)
This cheat code allows controller two to manipulate the camera during gameplay, in the same fashion as what can take place during instant replay. In order to activate this control, press B, A, LEFT, LEFT, A, DOWN, DOWN, A, C, A, B, A, RIGHT, A while the game is paused.
CAMERA CONTROL (Two Players)
As above, it's possible to control the camera during a two-player game if you have a third controller available. In order to activate this, pause the game and enter B, A, LEFT, LEFT, A, DOWN, DOWN, RIGHT, A, DOWN, A, RIGHT on controller one.
SWAP POWER BAR
Pause the game and press B, A, LEFT, LEFT, DOWN, RIGHT, A, C, UP, LEFT, A in order.
LETHAL HIT
To claim victory with a single strike, pause the game and enter B, A, LEFT, LEFT, C, LEFT, UP, B, UP, B, A, DOWN.
SPECIAL MOVES
Boomer | |
Away, Toward, A | Head hurl (shoulder level) |
Away, Toward, B | Bowl head at opponent |
Up + A | Jack-in-the-box |
Right, Down, Left, Up, A | Self destruct |
Left, Left, B | Left handstand kick |
Right, Right, B | Right handstand kick |
Down, Up + C | Dive bomb |
Down, A + B | Punch at three times arms length |
Toward, Toward, Toward | Charge |
C, A + B | Kick with both feet |
B (when close) | Finger spin |
Down, Toward, B | Power kick |
Right, Left, A + C | Morphing Move |
Grapple win | Kick in the pants |
Taunt | Butt waggle |
Fatality | Circus |
Post-fatality | Juggles |
Jester prize | Lamprey Boss |
| |
Bruiser | |
Left, Left, B | Cartwheel left |
Right, Right, B | Cartwheel right |
Down, Down, B | Slide tackle |
Right, Down, Left, Up, A | Tornado |
Back, Toward, B | Kick ball at opponent |
Back, Toward, A | Throw ball at opponent |
C, Down, Down | Stomp ground and shake opponent off feet |
C, A + C | Kick high with both legs while in air |
Down + A + B (when close) | Reach out and sweep opponent off their feet |
Up, Down, Up, Down | Do jumping jacks (heal) |
Toward, Toward, Toward | Charge |
Right + B + C | Sidestep to right |
Left + B + C | Sidestep to left |
Down, B + C | Duck uppercut |
Down, Up, A | Buckle heave |
Away, Toward, A | Buckle toss |
Away, Toward, B | Buckle kick |
C, A + B | Kick with both feet |
B (when close) | Grab opponent and break them over knee |
Toward, Away, Toward | Spin around with arms outstretched |
Down, Left, A + C | Morphing move |
Grapple win | Headlock pummel |
Taunt | Flip off |
Fatality | Head plant slam |
Post-fatality | Play soccer |
Jester prize | Lamprey Boss |
| |
Crusher | |
Toward, Toward, Toward | Charge |
Away, Toward, A | Underhand horn heave |
Away, Up, A | Overhead horn heave |
Toward, Toward, A | Use horn to stab at opponent |
Away, Away, A | Lean back and crank arm |
Away, Toward, C | Horn slide |
Up, Down, A | Grand slam |
Up, Toward, Back | Foot stomp |
Up, Down, Up | Ground shaker |
B (when close) | Lift opponent up and gore them |
Left, Down, A | Charge left, then at opponent |
Right, Down, A | Charge right, then at opponent |
Down, Right, A + C | Morphing move |
Grapple win | Upside down headkick |
Taunt | Flip off |
Fatality | Suffocation |
Post-fatality | Rhino bounce |
Jester prize | T-Wrecks Boss |
| |
Divine | |
A + B when close | Flip and throw opponent |
Toward, Toward, Toward | Reverse cartwheel head scissors |
Down, Down, Up | Sing a high pitched note that makesopponent dizzy |
Down, Down, Away | Fakes dizziness, can be exited by pushing kick or punch |
Down, Down, Toward (when close) | Knee opponent in groin |
Toward, Away, Toward, Away | Swivel hips and whistle at opponent. Opponent will automatically move close to be flipped and thrown. |
Away, then arc to Down + A | Uppercut |
Up, Up, B | Toe leap at opponent |
Hold B + C and Down x3 | Drop back onto arms and perform flying kick at opponent |
Away, then arc to Down + B + C | Drop back onto arms and perform flying kick at opponent |
Away then arc to Up | Spin on one foot with arms outstretched |
C, B at top of jump | Guide Divine to land on opponent and gnaw on the back of their head. |
Down/Left + B + C | Sidestep to left |
Down/Right + B + C | Sidestep to right |
Down, B + C | Low lunge kick |
Away, Away, B | Spring attack (jump away from opponent, then bounce back in a kick) |
Toward, Toward, B | Spring attack (jump away from opponent, then bounce back in a kick) |
B (when close) | Nutcracker |
Down, Toward, A | Ducking uppercut |
Down, Toward, B | Side thrust kick |
Away, Up, Toward | Ballet spin |
Up, Left, A + C | Morphing move |
Grapple win | Spanking |
Taunt | Can't touch this |
Fatality | Forgetful throw |
Post-fatality | Balloon blow |
Jester prize | Random Boss |
| |
Kronk | |
Up, A | Overhead club |
Away, Toward, A | Throw loogie |
Away, Up, A | Loogie fly |
B (when close) | Tee off |
Toward, Toward, A | Fencing |
C, Down, Down | Flying spear |
Toward, Toward, Toward | Duck, dive and roll |
Down/Away + A + B | Bone sweep |
Down, Down, A (when close) | Groin attack |
Toward, B | Lunging kick (impervious to ground attacks) |
Toward + A | Jumping club attack |
Down, Up | Club uppercut |
Left, Left, A + C | Morphing move |
Grapple win | Baseball bash |
Taunt | Belch |
Fatality | Stake driver |
Post-fatality | Play pool |
Jester prize | T-Wrecks Boss |
| |
Tsunami | |
Toward, Toward, Toward | Belly charge |
Away, Away, C | Flying somersault kick |
Right, Right, B | Jump right then kick left |
Left, Left, B | Jump left then kick right |
B (when close) | Hold opponent down and pummel them |
Up, Up, C | Hover and meditate (heals, and may protect from ground attacks) |
Up, Toward, A | Karate chop |
Away, Away, C | Flip away, then do double flip at opponent |
C, A + B | Sumo slam |
Up, B | Flip kick |
Left, Right, A + C | Morphing move |
Grapple win | Sumo toss |
Taunt | Belly grab |
Fatality | Punt |
Post-fatality | Squash |
Jester prize | Guggler Boss |
| |
Turbo | |
Toward, Toward, Toward | Charge flip kick |
Away, Away, Away | Super retreat |
C, B + C, tap C | Flying/Hover |
Toward, Toward, A | Super Blow |
C + Down, Down | Jumps then performs flying kick |
C, A + B (when close) | Spinning pile driver |
Up, Toward, A | Head pound |
Toward, Away, A | Uppercut |
Away, Toward, C | Torpedo |
Away, Toward, A | Crank right arm for a wind up |
Away, arc to Down + B | Drop back on arms and kick out at opponent |
B (when close) | Super punch |
Right, Right, A + C | Morphing move |
Grapple win | Bicycle kick |
Taunt | Defiant dare |
Fatality | Up, up, and away |
Post-fatality | Play baseball |
Jester prize | Lamprey Boss |
| |
Yoko | |
Up, B | Backflip |
Up, A | Uppercut |
Down, B | Leg swing |
Toward, Toward, Toward | Forward roll |
Away, Away, Away | Stun fart |
C, Up, Up | Grab bar and swing |
Right, Right, B | Grab pole and swing counter-clock-wise |
Left, Left, B | Grab pole and swing clock-wise |
Right, Right, Up | Jump back and grab pole |
Left, Left, Up | Jump back and grab pole |
Toward, Up, Up | Swing attack |
B (when close) | Dizzy throw |
Up, Right, A + C | Morphing move |
Grapple win | Screw opponent's head into ground |
Taunt | Smell this |
Fatality | Corkscrew |
Post-fatality | Cannonball |
Jester prize | Guggler Boss |
| |
Zombie | |
Away, Toward, B | Coffin Chase |
Away, Toward, Away | Spin |
C + Down, Down | Jumping attack |
Down, Down, B | Grave digger |
Away, Toward, A | Boomerang |
Up, Toward, A | Shoot eyeballs |
B (when close) | Pogo |
Toward, Toward, B | Somersault 1 |
Toward, Toward, Toward | Somersault 2 |
Down, Toward, B | Power kick |
Up, A | Ducking punch |
Down, Down, A + C | Morphing move |
Grapple win | Deadly knee |
Fatality | Zombie's minions |
Post-fatality | Grave dance |
Jester prize | Bounder Boss |
BOSS MOVES
Bounder | |
A | Punch |
B | Kick |
C | Jump |
Down + A + B | Tail sweep |
Down + B + C | Tail whip |
Down + A | Duck punch |
Down + B | Duck kick |
C, A | Jump punch |
C, B | Jump kick |
Toward, Toward, Toward | Spring roll |
B (when close) | Spin |
Up, Up, Up, A | Tail bounce |
| |
T-Wrecks | |
A (when close) | Chew and spit |
B | Tail sweep |
C | Charge |
A + B | Stomp and chew |
Down + B | Tail stomp |
A (when far) | Roar |
| |
Guggler | |
A | Peck |
B | Kick |
C | Jump |
A + B | Taunt (Butt wiggle) |
B + C | Flip Kick |
Down + B | Toss |
Down + C | Head in sand |
Toward + C | Jump attack |
Up + B | Jump turn kick |
| |
Lamprey | |
Toward + C | Slither charge |
Down + A | Morph to Byte Viper |
Left + A | Morph to Spike |
A + C | Morph to El Ballz |
C | Slip flip |
A | Punch |
B | Forward punch and tail flip |
Toward + A | Corkscrew |
| |
El Ballz (the bull) | |
A | Head butt |
B | Hind leg kick |
C | Stampede |
Up + A | Rear up |
A + B | Morph to Lamprey |
| |
Spike (the scorpion) | |
A | Grab and sting |
B | Tail strike |
C | Jump |
Toward + B | Super tail strike |
Up + C | Jump flip |
A + B | Lunge |
B + C | Jumping sting |
Down + A | Jumping arm attack |
A + C | Morph to Lamprey |
| |
Byte Viper (the snake) | |
A | Lunge |
B | Tail whip |
C | Jump up |
Toward + B | Roll |
Up + C | Dive into ground |
Toward, A + B | Eat opponent |
A + C | Morph to Lamprey |
<-- Back to 3DO Index
|